The junior version simplify the ship's stats even more to 4 ready-to-play ships with set stats. Each player can mix & match their squadron from the following types of ships:


CAPITAL SHIPS:

The mothership of the squadron. One in every fleet and if destroyed, you lose. 

Attack = 3

Range = 3

Speed = 3

Shield = 10


FIGHTERS:

Well rounded defender and attacker of the squadron. 

Attack = 3

Range = 4

Speed = 5

Shield = 4


DESTROYERS:

Heavy firepower but slower and less agile.

Attack = 7

Range = 3

Speed = 3

Shield = 3


MEDICS:

The only ship that can heal and reinforce your shields.

Heal = 3

Range = 5

Speed = 3

Shield = 3